I am an aspiring game developer who is very fluent in the Unity Engine and C# as well as have an understanding of the Unreal Engine and its blue print system.
I have an understanding of Houdidni FX and am really enjoying learning what it has to offer, I have experience writing shader code in Unity with its HLSL varient as well as creating material functions in Unreal.
I have designed games in solo projects as well as part of a team to create board games, mobile games, augmented reality games and for PC. I have worked towards strict briefs as well as created my own.